Hands on lab
Gibbous game - programming meets Art
Room 32, 3rd floor
12nd November, 11:00-11:30
In this session we will cover how to beautify art using real-time lights and shadows and how to scale to handle thousands of animations and sprites.
Campian Nicolae is the CTO of Unity3D department at REEA.net He has over 12 years of experience as a software engineer working with web technologies and AR/VR applications and solutions. He was the lead developer for Gibbous(2D point and click adventure game), SwissAir AR, Louis Vuitton AR experiments, Neurofy VR and many others. He likes experimenting with machine learning and image processing algorithms for better AR experiences.